> For the complete documentation index, see [llms.txt](https://wiki.pulsar.game/llms.txt). Markdown versions of documentation pages are available by appending `.md` to page URLs; this page is available as [Markdown](https://wiki.pulsar.game/assets/lands/land-rarity.md).

# Land Rarity

All [Resource Tiers](/game-systems/resources.md) are found in all Lands. Nonetheless, rarer lands have richer deposits available at any given time and hold Higher Resource Tiers at a shallower depth.

Lands are categorized in the following rarities:

* Common
* Uncommon
* Rare
* Epic
* Genesis

All Resource Tiers are found in all Lands. Nonetheless, rarer lands have richer deposits and hold Higher Resource Tiers at a shallower depth; in other words, to find Tier 5 Resources in a Common Land I will have to dig much deeper than in a Rare Land.

### Advantages of Rarer Lands

**Higher Extraction Rate**: The richer a deposit is, the more mining nodes does it have. Since miners attach to mining nodes to extract resources, having more nodes mean that more miners can extract resources from them simultaneously.&#x20;

**Reduced costs and waiting times:** Since the deeper I dig, the more dangerous it gets, acquiring resources closer to the surface means less resource costs rebuilding units and less time waiting for reparations.

**Higher Passive Income**: Having more available deposits and more easily accessible higher tier resources will allow landowners to set higher Land Taxes. &#x20;


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