For the complete documentation index, see llms.txt. This page is also available as Markdown.

Tesla Turret

The larger the group of enemies, the more powerful the attack will be

The Tesla Defense Turret is a defensive structure designed to take out multiple targets at once.

It is equipped with electric guns that are capable of generating a high-voltage discharge. This creates a crack of energy that jumps between enemies.

The Tesla Defense Turret is particularly effective against large groups of enemies, since the larger the group, the stronger the attack will be, providing a strong line of defense against waves of attackers.

Stats

Maximum amount of damage per second

Costs

Level
Construction Cost
Level Up Cost
Level Up Time

#

Mineral

Gas

Mineral

Gas

Biomatter

Hour

1

0

0

80

80

0

0.01

2

40

40

110

110

0

0.01

3

40

40

170

170

0

0.01

4

50

50

270

270

0

0.02

5

120

120

470

470

0

0.04

6

1,400

1,400

810

810

80

0.11

7

1,580

1,580

1,520

1,520

150

0.32

8

1,750

1,750

2,650

2,650

270

0.83

9

1,930

1,930

4,600

4,600

460

2

10

2,100

2,100

8,200

8,200

820

3

11

2,280

2,280

15,720

15,720

1,570

6

12

2,450

2,450

27,620

27,620

2,760

11

13

2,630

2,630

48,220

48,220

4,820

11

14

2,800

2,800

83,670

83,670

8,370

12

15

2,980

2,980

138,100

138,100

13,810

12

16

3,150

3,150

226,350

226,350

22,640

13

17

3,330

3,330

386,000

386,000

38,600

13

18

3,500

3,500

532,390

532,390

53,240

14

19

3,680

3,680

706,900

706,900

70,690

17

20

3,850

3,850

906,820

906,820

90,680

17

21

4,030

4,030

1,158,090

1,158,090

115,810

18

22

4,200

4,200

1,472,550

1,472,550

147,260

19

23

4,380

4,380

1,864,500

1,864,500

186,450

20

24

4,550

4,550

2,697,250

2,697,250

269,730

20

25

9,370

9,370

3,378,080

3,378,080

337,810

27

26

50,060

50,060

4,484,170

4,484,170

448,420

33

27

106,690

106,690

5,923,420

5,923,420

592,340

38

28

170,180

170,180

7,787,620

7,787,620

778,760

43

29

240,770

240,770

9,863,000

9,863,000

986,300

51

30

318,740

318,740

12,443,290

12,443,290

1,244,330

59

31

370,650

370,650

15,639,790

15,639,790

1,563,980

68

32

426,710

426,710

19,025,930

19,025,930

1,902,590

78

33

487,060

487,060

21,998,750

21,998,750

2,199,880

83

34

551,820

551,820

24,122,150

24,122,150

2,412,220

89

35

621,120

621,120

26,428,040

26,428,040

2,642,800

104

36

695,070

695,070

27,568,360

27,568,360

2,756,840

111

37

773,790

773,790

28,754,140

28,754,140

2,875,410

119

38

857,410

857,410

29,986,890

29,986,890

2,998,690

126

39

946,040

946,040

31,268,180

31,268,180

3,126,820

135

40

1,039,810

1,039,810

32,599,590

32,599,590

3,259,960

143

41

1,138,830

1,138,830

33,982,770

33,982,770

3,398,280

152

42

1,243,210

1,243,210

35,419,390

35,419,390

3,541,940

162

43

1,353,080

1,353,080

36,911,190

36,911,190

3,691,120

172

44

1,468,540

1,468,540

38,459,940

38,459,940

3,845,990

183

45

1,589,720

1,589,720

40,067,440

40,067,440

4,006,740

215

46

1,716,710

1,716,710

41,735,570

41,735,570

4,173,560

228

47

1,849,650

1,849,650

43,466,230

43,466,230

4,346,620

241

48

1,988,630

1,988,630

45,261,380

45,261,380

4,526,140

256

49

2,133,770

2,133,770

47,123,040

47,123,040

4,712,300

271

50

2,285,190

2,285,190

49,053,260

49,053,260

4,905,330

286

Common Structure Parameters

Level
Maximum Health
Damage Per Second

1

350

30

2

562

48

3

583

50

4

606

51

5

631

53

6

659

55

7

690

57

8

724

60

9

761

62

10

803

65

Uncommon Structure Parameters

Level
Maximum Health
Damage Per Second

1

700

60

2

1,123

95

3

1,165

99

4

1,212

102

5

1,263

106

6

1,319

110

7

1,381

115

8

1,448

119

9

1,523

124

10

1,605

130

11

1,695

136

12

1,794

143

13

1,903

151

14

2,023

158

15

2,155

167

Rare Structure Parameters

Level
Maximum Health
Damage Per Second
Level Up Cost - Pulsar

1

1,400

120

0.00

2

2,246

191

0.00

3

2,331

198

0.00

4

2,424

204

0.00

5

2,526

211

0.00

6

2,638

220

0.00

7

2,761

229

0.00

8

2,897

239

0.00

9

3,046

248

0.00

10

3,210

260

0.00

11

3,390

272

0.00

12

3,589

287

0.00

13

3,807

301

0.00

14

4,047

317

0.00

15

4,311

335

0.00

16

4,601

354

4

17

4,920

374

4

18

5,270

397

4

19

5,656

421

4

20

6,080

449

4

21

6,547

478

4

22

7,059

509

8

23

7,623

544

8

24

8,244

582

8

25

8,926

623

8

Epic Structure Parameters

Level
Maximum Health
Damage Per Second
Level Up Cost - Pulsar

1

2,800

240

0.00

2

4,493

382

0.00

3

4,662

396

0.00

4

4,847

408

0.00

5

5,051

422

0.00

6

5,276

439

0.00

7

5,522

458

0.00

8

5,794

478

0.00

9

6,092

497

0.00

10

6,420

521

0.00

11

6,781

545

0.00

12

7,177

574

0.00

13

7,614

602

0.00

14

8,093

634

0.00

15

8,621

670

0.00

16

9,201

708

8

17

9,839

749

8

18

10,541

794

8

19

11,312

842

8

20

12,160

898

8

21

13,093

955

8

22

14,119

1,018

16

23

15,247

1,087

16

24

16,487

1,164

16

25

17,851

1,246

16

26

19,351

1,334

16

27

21,001

1,430

16

28

22,815

1,536

24

29

24,809

1,651

24

30

27,003

1,776

24

31

29,415

1,913

32

32

32,067

2,062

32

33

34,984

2,222

32

34

38,192

2,400

40

35

41,719

2,590

40

Legendary Structure Parameters

Level
Maximum Health
Damage Per Second
Level Up Cost - Pulsar

1

4,200

360

0.00

2

6,739

572

0.00

3

6,993

594

0.00

4

7,271

612

0.00

5

7,577

634

0.00

6

7,913

659

0.00

7

8,283

688

0.00

8

8,690

716

0.00

9

9,138

745

0.00

10

9,630

781

0.00

11

10,171

817

0.00

12

10,766

860

0.00

13

11,421

904

0.00

14

12,140

950

0.00

15

12,932

1,004

0.00

16

13,802

1,062

12

17

14,759

1,123

12

18

15,811

1,192

12

19

16,968

1,264

12

20

18,240

1,346

12

21

19,640

1,433

12

22

21,178

1,526

24

23

22,870

1,631

24

24

24,731

1,746

24

25

26,777

1,868

24

26

29,027

2,002

24

27

31,501

2,146

24

28

34,222

2,304

36

29

37,214

2,477

36

30

40,504

2,664

36

31

44,122

2,869

48

32

48,101

3,092

48

33

52,476

3,334

48

34

57,287

3,600

60

35

62,578

3,884

60

36

68,396

4,198

84

37

74,793

4,540

84

38

81,829

4,910

96

39

89,565

5,314

96

40

98,073

5,753

108

41

107,428

6,232

132

42

117,715

6,754

144

43

129,028

7,319

156

44

141,468

7,938

168

45

155,148

8,611

168

Genesis Structure Parameters

Level
Maximum Health
Damage Per Second
Level Up Cost - Pulsar

1

5,250

450

0.00

2

8,424

716

0.00

3

8,741

743

0.00

4

9,089

765

0.00

5

9,471

792

0.00

6

9,892

824

0.00

7

10,354

860

0.00

8

10,863

896

0.00

9

11,422

932

0.00

10

12,038

977

0.00

11

12,714

1,022

0.00

12

13,458

1,076

0.00

13

14,276

1,130

0.00

14

15,175

1,188

0.00

15

16,164

1,256

0.00

16

17,252

1,328

200

17

18,448

1,404

200

18

19,764

1,490

200

19

21,210

1,580

200

20

22,800

1,683

200

21

24,550

1,791

200

22

26,473

1,908

400

23

28,588

2,039

400

24

30,914

2,183

400

25

33,471

2,336

400

26

36,284

2,502

400

27

39,377

2,682

400

28

42,778

2,880

600

29

46,518

3,096

600

30

50,630

3,330

600

31

55,153

3,587

800

32

60,126

3,866

800

33

65,595

4,167

800

34

71,609

4,500

1,000.00

35

78,222

4,856

1,000.00

36

85,495

5,247

1,400.00

37

93,492

5,675

1,400.00

38

102,286

6,138

1,600.00

39

111,956

6,642

1,600.00

40

122,591

7,191

1,800.00

41

134,285

7,790

2,200.00

42

147,144

8,442

2,400.00

43

161,285

9,149

2,600.00

44

176,835

9,923

2,800.00

45

193,935

10,764

2,800.00

46

212,740

11,678

4,000.00

47

233,418

12,672

4,400.00

48

256,157

13,757

4,600.00

49

281,162

14,940

4,800.00

50

308,659

16,223

12,600.00

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